
THE FAMILY PLAN(2023)
Written by: David Coggeshall
Draft date: January 10, 2021
Genre: Action
Title: The Family Plan
Written by: David Coggeshall
Draft date: 1/10/21
LOGLINE
A mild-mannered used car salesman in Buffalo whose entire identity is a carefully constructed cover must load his unsuspecting wife and three children into the family minivan and flee across the country when assassins from his former life as an elite covert operative finally track him down.
| Very Poor | Poor | Fair | Good | Excellent | |
|---|---|---|---|---|---|
| PREMISE | ✓ | ||||
| STRUCTURE | ✓ | ||||
| CHARACTER | ✓ | ||||
| CONFLICT | ✓ | ||||
| DIALOGUE | ✓ | ||||
| PACING | ✓ | ||||
| TONE | ✓ | ||||
| ORIGINALITY | ✓ | ||||
| LOGIC | ✓ | ||||
| CRAFT | ✓ |
| Strong Pass | Pass | Consider | Recommend | Strong Recommend | |
|---|---|---|---|---|---|
| Overall | ✓ |
Genre: Action, Comedy
Sub-genre: Action Comedy, Family Adventure, Spy Thriller
Keywords: Secret Identity, Family, Road Trip, Assassins, Fish-Out-Of-Water, Double Life, Former Operative, Cross-Country Chase, Nuclear Threat, Ensemble Cast, Suburban Life, Marriage, Father-Child Relationship, Redemption
MPA Rating: R (pervasive strong language including multiple uses of "fuck," sustained action violence including killings, brief sexual content)
Budget Tier: High ($40M–$100M) — extensive cross-country locations (Buffalo, Cleveland, Chicago/Northwestern, Nebraska, Las Vegas multiple venues, San Francisco), helicopter sequences, drone/UAV action, large-scale hotel atrium shootout with practical destruction, rooftop set pieces, party bus chase on the Vegas Strip, oil exploration ship exterior, period flashback in Yemen, significant stunt coordination throughout.
Pages: 107
Time Period: Present over approximately 5–6 days, with one extended flashback sequence set roughly 18 years prior.
Locations: Approximately 25% in Buffalo, NY (suburban home, CarMax dealership, mini-golf course); 15% on Route 90 and various motels across Pennsylvania, Ohio, Iowa, Nebraska; 10% at Northwestern University campus in Evanston/Chicago area (quad, science building, dormitory); 20% in Las Vegas (Aria Hotel suite/casino/restaurant, Luxor HyperX eSports arena, Vegas Strip exteriors, cheap motel); 20% at the Metropole Hotel in San Francisco (atrium lobby, ninth-floor suite, rooftop restaurant/bar, pool deck, exterior with SWAT perimeter); 5% on an oil exploration ship in the Arabian Sea; 5% miscellaneous (AAA office, private airfield, Augie's apartment, highway driving). Requires a destructible hotel atrium set, a functioning rooftop bar/restaurant set that can be shot up and feature a pole vault stunt, helicopter landing on a city street, compact drone with aerial VFX, party bus chase on a neon-lit strip, and a minivan rigged for hydraulic lift in a service garage.
Lead: Male, approximately early-to-mid 40s, Caucasian (implied), described as having a "dad-bod" and wearing a CarMax polo — outwardly soft and unassuming but revealed to be an extraordinarily lethal former covert operative suppressing his true nature to protect his family.
Comparables: True Lies (1994) — a suburban family man revealed as a secret agent whose wife and children are drawn into his world of espionage and action. Mr. & Mrs. Smith (2005) — the collision of domestic life with professional violence, romantic tension fueled by hidden identities. The Long Kiss Goodnight (1996) — an amnesiac suburbanite rediscovering lethal skills from a forgotten past while protecting a child. Red (2010) — retired operatives forced back into action with a comedic-action tone and ensemble dynamics.
SYNOPSIS
DAN MITCHELL (early 40s), a dad-bod used car salesman at a CarMax in Buffalo, NY, struggles through a lackluster anniversary evening with his wife RACHEL (late 30s), a former Ohio State decathlete turned stay-at-home mom. Their daughter NINA (17), an opinionated aspiring journalist, fights to visit her college boyfriend, while son KYLE (14) secretly maintains a wildly popular Twitch gaming channel under the alias "Killboy." Baby MAX (10 months) rounds out the family. When a putt-putt bully humiliates Dan by smacking a slushie out of his hand and Dan does nothing, the cracks in his marriage deepen — Rachel loves him but craves excitement.
Everything changes at the supermarket when a MUSCULAR MAN WITH A NECK TATTOO draws a knife on Dan while he is wearing Max in a Baby Bjorn. Dan dispatches the attacker with precise Aikido moves, revealing combat skills completely at odds with his persona. At home, a German assassin named GUNTHER (30s) arrives posing as a new neighbor. Dan kills Gunther in the living room, concealing the fight from Rachel with loud Metallica. Realizing his family is in immediate danger, Dan proposes a spontaneous road trip to Las Vegas. He retrieves a hidden go-bag containing cash, a gun, and a passport, and hustles the family into their minivan.
Dan evades a BLACK SUV carrying COOGAN (40s), a veteran operative, TOOTHPICK (young sniper), and CYRUS (20s, slacker gamer) by timing their departure behind a garbage truck and later using his CarMax service garage to find and relocate a tracking device. He throws the family's phones off a bridge to prevent digital tracking and navigates to a AAA office where travel associate LEVON (40s) provides paper maps and books a suite at the Aria in Las Vegas. Dan secretly calls AUGIE (40s), a British forger and old colleague, arranging Canadian passports and plane tickets for half a million dollars.
En route, Dan fights off two LONG-HAIRED SWEDES on motorcycles in the middle of the night while the family sleeps, using breast milk to blind one attacker. The family stops at Northwestern University per Nina's demand, where Dan identifies and kills a BURMESE COUPLE posing as students who attempt to assassinate him in a science lab. Nina discovers her boyfriend TREVOR (18) cheating and, coached by Dan, jabs him in the trachea.
Arriving in Las Vegas, Dan meets Augie at the Aria casino and receives the forged identities. At a lavish French dinner, Dan repeatedly tries to confess the truth to Rachel but cannot bring himself to shatter her happiness. Meanwhile, Nina and Kyle sneak out with Max to the HyperX eSports Arena at the Luxor, where Kyle performs to an adoring crowd and Nina flirts with REN (19), a cute gamer.
Back at the Aria suite, the Long-Haired Swedes attack with laser-sighted rifles. Dan kills them by igniting a bottle of Bacardi 151 in midair. Coogan takes Rachel hostage, but Rachel bites his arm, giving Dan the opening to throw a knife into Coogan's eye. Dan and Rachel rush to the Luxor, where Toothpick opens fire. Dan kills him with a double-headshot — Kyle's signature Killboy move in real life — and the family escapes in a hijacked party bus, losing pursuit among identical buses on the Strip.
At a cheap motel, Dan reveals his true identity: he was born Sean Desmond, an orphan who rose through Green Berets and Delta Force before being recruited by MCCAFFREY (50s), a ruthless operative, into a rogue assassination-for-profit program. In a flashback to Socotra Island, Yemen, Dan refused to execute a CIA agent and leapt from a helicopter into a storm with a stolen Soviet nuclear warhead, which sank to the ocean floor. McCaffrey has spent eighteen years hunting him. Dan presents the family with Canadian passports; Rachel and the kids reject the new identities. Rachel declares the marriage over and leaves with the children the next morning, calling her yoga friend GWEN (30s) — who is actually IRIS, Dan's former lover and McCaffrey's operative — for a private jet home.
Meanwhile, McCaffrey — who has recovered the sunken warhead from the Arabian Sea — is conspiring with STUART KIRK (30s), a White House advisor pushing a domestic surveillance bill. McCaffrey reveals his plan: frame Dan as a terrorist who detonated a nuclear bomb in San Francisco, giving Stuart political cover for the bill while McCaffrey profits from the warhead.
Dan calls McCaffrey and is shown video of Rachel and the children held at gunpoint on the plane by Gwen/Iris. He races a stolen 1971 Barracuda to the Metropole Hotel in San Francisco, where his family has been tied up in a suite adjoining a room containing the armed nuclear warhead on a 90-second timer. Dan discovers the bomb and, in a tense family argument conducted over the ticking clock, cuts the correct wire at one second remaining — choosing to trust Rachel's gut instinct over baby Max's random grab.
McCaffrey's helicopter lands and a dozen armed mercenaries seal the hotel. Dan sends his family to the roof, takes the nuke case downstairs alone, and engages the mercenaries in the atrium while Kyle guides him from the rooftop using Cyrus's augmented-reality drone visor. On the roof, Rachel battles Gwen/Iris hand-to-hand. After being thrown off the roof onto a pool deck below, Rachel impales Gwen with a javelin throw using a broken pole-vault pole. Nina films McCaffrey's villain monologue on Gwen's phone. In the atrium, McCaffrey overpowers Dan, but Kyle crashes the drone through the glass roof onto McCaffrey, killing him. Nina uploads McCaffrey's confession, which implicates Stuart Kirk, who is arrested by the FBI on the spot. Max speaks his first word: "Bye-bye."
Six months later, Dan runs a security consulting firm with Augie. Rachel coaches high school track. Kyle streams racing games instead of shooters. Nina wears a Taft High Tribune shirt and is headed to Stanford. The family departs in a rented RV for a cross-country road trip, maps provided by Levon.
COMMENTS
PREMISE — Good
The premise operates on one of the most durable conceits in action-comedy: an ordinary suburban family man is actually an extraordinarily dangerous person, and the collision between those two worlds generates both spectacle and emotional stakes. The specific hook — a used car salesman at CarMax in Buffalo, complete with dad-bod and a minivan — provides strong comic contrast with the assassin skill set, and the road-trip structure supplies a natural engine that keeps the family moving through escalating danger. The central dramatic question is genuinely dual-track: can Dan keep his family alive, and can his marriage survive the revelation of who he really is? The nuclear warhead subplot adds geopolitical stakes that elevate the threat beyond personal vendetta, though the White House conspiracy element arrives late and feels grafted onto what is primarily a domestic action-comedy. The premise's inherent tension — a man fighting to protect a family that may not want him anymore once they know the truth — gives every action sequence an emotional underpinning that distinguishes it from pure spectacle. It is a clear, pitchable concept with broad appeal.
STRUCTURE — Fair
The opening twenty pages efficiently establish Dan's cover life, marriage friction, and the first attack, with the supermarket knife fight (14–15) functioning as a strong inciting incident that shatters the pre-existing equilibrium. Dan's commitment to the road trip (19) lands at roughly 18% of the page count, an effective break into the central conflict. The midpoint arrives cleanly when the Aria suite attack (54–56) forces Dan's secret into the open, and his poolside confession (62–69) functions as the emotional fulcrum. The bomb-defusal sequence (82–86) and the Metropole Hotel siege (87–102) provide a sustained, escalating climax. The weakest structural element is the transition between the Vegas revelation and the San Francisco finale: Rachel's departure (72–73), Gwen/Iris's betrayal (74–76), and Dan's drive to the Metropole (77–78) compress roughly fifteen pages of major plot machinery — kidnapping, location shift, villain setup — into a sequence that operates more on momentum than on earned causality. Stuart Kirk's introduction on the oil ship (29–31) plants the political conspiracy, but it remains disconnected from the family throughline until the final pages, making the surveillance-bill subplot feel like it belongs to a different, more serious thriller. The epilogue (103–107) wraps every thread neatly, perhaps too neatly, but it delivers satisfying closure for each family member.
CHARACTER — Good
Dan is the strongest character because his arc hits all five beats: clear backstory as an orphaned soldier (62–68), a defined want (normal family life), a fear that revealing himself will cost him that life (50–52), active pursuit of his goal through every fight and deception, and genuine change when he finally stops lying (83–86). Rachel is the most pleasantly surprising supporting character — her pole-vault javelin kill (100) pays off visual storytelling planted in a hallway photo (10) and a line of dialogue about nine other events, and her refusal to be a passive hostage gives her real agency. Kyle's arc from secret gamer to tactical asset is well-constructed: his Killboy skills are established early (6–7), mocked by his family, and then validated when Dan needs him in the climax (94–97). Nina's arc is thinner — she begins as an opinionated teenager and ends as one who has learned a trachea jab and uploads a video — but her journalism identity pays off meaningfully in the resolution (103–104). McCaffrey, however, is a one-dimensional antagonist whose menace is told more than shown until the final fight. His "buddy-boy" verbal tic and chair-throwing (31) establish physicality but not psychology, and his plan to frame Dan as a terrorist is explained in a single scene (101) rather than developed as a through-running threat.
CONFLICT — Fair
The main external conflict — McCaffrey's relentless pursuit of Dan and his family — provides a clear, escalating threat that generates action sequences at regular intervals across the cross-country journey. Each location introduces a new tactical problem: tracking device at CarMax (23–24), motorcyclists on the highway (34–35), assassins at Northwestern (36–38), the Aria suite ambush (54–56), the Luxor shootout (59–61). The main internal conflict — Dan's fear that honesty will destroy his family — is compelling and reaches its peak in Rachel's devastating accusation that he is "slumming with us" (70–71). Where the conflict architecture weakens is in the lack of meaningful setbacks for Dan. He wins every physical encounter until the climax, often with creative improvisation (breast milk, shit-filled diaper, Bacardi 151) that entertains but diminishes tension. The bomb-defusal scene (82–86) is the only moment where Dan faces a problem he genuinely cannot solve through combat skill, and it is the most dramatically effective sequence in the material. The marital conflict resolves somewhat abruptly: Rachel's shift from "this marriage is over" (71) to fighting alongside Dan (98–100) is motivated by the kidnapping, but the emotional reconciliation happens implicitly rather than through a clear beat of forgiveness.
DIALOGUE — Good
The dialogue is consistently sharp in its comic register, with distinct voices for the principal family members. Nina's political outbursts ("this is the most corrupt administration in history," 41) are clearly differentiated from Kyle's gamer vernacular ("What a pussy," 60), and Rachel's dry humor ("Is there a... smell?" 12) lands reliably. Dan's dual-register voice — dad-joke salesman and covert operative — is the material's signature trick, and lines like "Certified pre-owned" (95) in response to McCaffrey's taunt demonstrate it effectively. The dialogue's weakness is its tendency toward on-the-nose exposition in the antagonist camp: McCaffrey's monologue about the surveillance bill (101) and Stuart Kirk's anxious questions (29–31) deliver plot information without subtext. Cyrus's gamer-speak during the drone fight ("Leeeeeroy Jenkins," 91; "Greetings noobs," 90) is amusing but makes him a caricature rather than a threat, which undercuts the danger of the sequence. The French restaurant scene (50–52) is a standout for subtext — Dan confesses his guilt in French while Rachel hears romance — demonstrating the material's ability to layer meaning when it chooses to.
PACING — Fair
The first forty pages move briskly, with the supermarket attack (14), the Gunther fight (18), and the road-trip departure (19) establishing an efficient pattern of domestic scene followed by action beat. The middle section — Northwestern through Las Vegas arrival (35–52) — sustains momentum through variety of location and escalating family tension. The Vegas sequence (45–63) is the pacing high point, interleaving Dan's failed confession at dinner, Kyle and Nina's eSports adventure, and the Aria attack in rapid succession. Pacing flags in two spots: the motel poolside confession (62–69) runs seven pages of exposition-heavy dialogue that, while emotionally necessary, could be tighter without losing impact. The transition from Vegas to San Francisco (72–78) similarly rushes through major narrative pivots — Rachel leaving, Gwen's betrayal, Dan's cross-country drive — that each deserve more room to breathe. The climax at the Metropole (87–102) sustains its length through parallel action across three locations (atrium, rooftop, pool deck), keeping all family members active.
TONE — Good
The material commits to a specific tonal register — broad action-comedy with sincere family stakes — and maintains it with impressive consistency. The diaper-as-weapon (18), breast-milk-in-helmet (35), and Bacardi-151-explosion (55) establish a gleeful absurdity that the material earns by never asking the violence to be taken as realistic trauma. The one tonal wobble occurs in the poolside confession sequence (62–69), where the revelation of forty-five kills and the Socotra Island flashback pull the material toward genuine darkness — Dan aiming at a dying CIA agent, McCaffrey's betrayal — before snapping back to "I'm 'Van' — I'm a vehicle!" (69). The choice to play the bomb-defusal scene (82–86) as a marital argument is tonally audacious and works because both registers — mortal danger and relationship comedy — have been independently established. Gwen/Iris's shift from bubbly yoga friend to cold assassin (74–76) is the sharpest tonal pivot and lands effectively because the scene earns its reveal through careful dialogue escalation.
ORIGINALITY — Fair
The core concept — suburban dad is secretly a lethal operative — sits squarely in the lineage of True Lies and The Long Kiss Goodnight, and the material does not pretend otherwise. Dan's opening voiceover monologue (2) even echoes Arnold Schwarzenegger's double life as a computer salesman. What distinguishes the execution is the decision to make the family an active combat unit in the climax rather than passive hostages: Kyle as drone operator, Rachel as pole-vaulting combatant, Nina as citizen journalist, and Max as inadvertent bomb consultant. The eSports subplot — Kyle's Killboy persona mirroring Dan's suppressed identity — is a genuinely clever parallel that no comparable film has explored. The Gwen/Iris reveal, while telegraphed for attentive readers by the "rich yoga friend" archetype, executes well as a plot mechanism. The nuclear-bomb-defusal-as-couples-therapy scene is the material's most original set piece, finding fresh territory by refusing to separate the emotional and physical stakes. The political conspiracy subplot, however, is generic: a corrupt White House advisor using a false-flag attack to pass surveillance legislation is a premise that dozens of thrillers have explored without distinction.
LOGIC — Poor
The material operates within action-comedy logic, where the plausibility bar is lower than in a grounded thriller, but several internal inconsistencies stand out. Dan throws the family's phones into a river to prevent tracking (25), yet McCaffrey's team locates them at Northwestern despite Dan's assertion that Nina "talked about it online" (46) — this tracking method is gestured at but not established clearly enough. The bomb timer set to 90 seconds (82) is conveniently long enough for a full marital argument and short enough for tension, but the question of who set it and when goes unaddressed — was it running before Dan arrived, and if so, who started it? Gwen/Iris ties up Rachel and the children and then simply leaves (80), which McCaffrey frames as bait, but the logic of leaving hostages unsupervised when the leverage depends on their captivity is shaky. The Businessman at the Metropole (78–79) is introduced and immediately disappears in a Ferrari, his narrative function unclear beyond confirming Dan entered the elevator. The drone's ability to fire missiles inside a city and crash through a glass roof (102) without prior establishment of its ordnance capacity stretches even the generous internal rules.
CRAFT — Good
The writing is lean, visually oriented, and confident in its transitions, favoring punchy scene descriptions ("dad-bod, Carmax polo") and sharp action choreography over literary prose. Character introductions are efficient and memorable: McCaffrey's entrance ("You know the type of badass who eats bullets and shits death? McCaffrey kills those guys for a living," 30) establishes tone and threat in a single parenthetical. The action sequences are written with clear spatial logic — the CarMax hydraulic lift (23), the party bus escape (62), the atrium fight guided by drone-view (96–97) — making them easy to visualize and storyboard. Formatting is clean throughout, with effective use of INTERCUT, TIME CUT, and SMASH CUT for pacing. The material's craft weakness is a tendency to tell emotional beats through dialogue rather than behavior: Rachel's accusation that Dan is "slumming with us" (70) is articulate to the point of feeling written rather than spoken in the heat of a marital crisis. A handful of minor errors appear — "TRACHIA" for "trachea" (39), and "first" for "fist" (58) — but they do not impede readability. The voice is distinctive and consistently entertaining, prioritizing momentum and comic surprise over nuance.
OVERALL — Consider
The Family Plan is a high-concept action comedy about a former covert assassin whose carefully constructed suburban life in Buffalo collapses when his old unit tracks him down, forcing him to flee cross-country with his oblivious wife and three children. The material's greatest strengths are its craft — brisk, visually clear writing with strong comic timing — and its character architecture, which gives every family member a skill set that pays off in the climax. The premise is proven commercial territory, and the execution distinguishes itself through the eSports parallel, the bomb-as-couples-therapy centerpiece, and the decision to make the entire family combatants rather than cargo. The weakest elements are the underdeveloped antagonist — McCaffrey is menacing but psychologically thin — and the political conspiracy subplot involving Stuart Kirk, which arrives late, integrates poorly with the family throughline, and resolves through a convenience (Nina filming the monologue) rather than through dramatic inevitability. The transition from Vegas to San Francisco compresses too much narrative machinery into too few pages, and Dan's near-invincibility in combat encounters prior to the climax deflates tension that the marital conflict works hard to build. These are addressable issues in revision. The foundation — a family discovering that the most boring man they know is the most dangerous, and that their own overlooked talents are exactly what survival requires — is sound, entertaining, and emotionally resonant.
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